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How scoring works

Highest score wins. Equal scores are a draw. Numbers from Clash rules v8 (the Crown).

When your Core lands, look down on it. You can see six faces: the one on top (your lead) and the five touching it. Only those six count. Together they are your Crown.

What you see Points
Your lead its power × 2: Attacker 6, Defender 6, Producer 4, Wildcard 4, Booster 2
Each Booster touching your lead +2
Each touching widget of your lead’s type +1
A Wildcard lead it becomes the type it touches most (Attacker, Defender or Producer), so touching widgets of that type add +1

Then one bonus:

Bonus Points
Counter: your lead beats theirs +3. See Counters.
In step (2v2): your lead is the same type as your partner’s +2. See 1v1 and 2v2.

The other six faces, underneath, add nothing to the score this roll. They still earn resources (see below), and next roll a different six will be on show.

Face 6 lands on top with a Defender. Boosters sit on faces 2 and 10, and face 9 holds another Defender. Faces 1 and 5 hold Attackers. Ana’s lead is an Attacker.

Points
Defender lead: 3 × 2 6
Booster on face 2 +2
Defender on face 9 (the same type) +1
Booster on face 10 +2
Your Crown 11
Counter: Defender beats Attacker +3
Your score 14

The Attackers on faces 1 and 5 add nothing: they are not Boosters and not the lead’s type.

A Wildcard lead becomes the type it touches most. With the same build, face 8 touches a Booster (face 2), two Defenders (faces 3 and 9), a Producer and an Attacker, so the Wildcard becomes a Defender: 2 × 2 = 4, +2 for the Booster, +1 for each Defender = 8. If two types tie, the score is the same either way. A Wildcard still can’t counter or be countered.

The result screen shows your Crown: the top face in the middle and the five faces touching it around it. Boosters touching the lead light up with +2, and widgets of the lead’s type with +1. The sum builds underneath.

Face 6 on top with a Defender: 3 × 2 = 6, Boosters on faces 2 and 10 add +2 each, the Defender on face 9 adds +1: a Crown of 11, 14 with the counter

See Reading your roll.

Result Rank Resources
Win +20 +5
Draw +5 +3
Loss −10 +2

On top of that, every Producer on your Core earns +2 resources and every Wildcard +1, whatever the result and whichever face is on top. Everyone starts on rank 1000.

When ratings start (at the start of the next season), your rating replaces rank. It moves more when you beat a stronger player, and you also earn XP. Resources stay the same. See Rating and bands.

Next: Counters.