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What's in the box

The Core is a 12-sided die, about 7 cm across. Its faces are numbered 1 to 12.

  • Every face touches five others. Touching faces power each other up.
  • Opposite faces add up to 13. 1 is opposite 12. 7 is opposite 6.
  • Each face holds one widget. Widgets clip on, one per face.

Some Cores are electronic. They have a small battery and Bluetooth inside, so the app can see which face lands on top. A Core without electronics plays just as well: you tap the top face into the app yourself.

Cores come in six finishes, called editions:

Magma
Void
Toxic
Frost
Neon
Ghost

Your edition also suggests your faction, but you can pick any faction you like.

The starter box has 12 widgets, one for every face Clash rules v4:

How many Widget Type
3 Cog Producer
3 Bastion Defender
3 Wedge Attacker
2 Fin Booster
1 Shard Wildcard

The app treats these two kinds of widget differently today.

Commons: Cog, Bastion, Wedge and Fin. These are the everyday pieces. In the app they are always available, and you can put them on as many faces as you like when you set up a build. They are not numbered and do not show in your collection, because nobody owns a particular Cog. Every Cog plays exactly like every other Cog.

Collectables: your Shard and anything you get later. When you sign up, the app gives you one Shard. It is numbered (for example Shard #14) and it is yours: it shows in your collection, and you can trade it. Every Wildcard is a collectable. You can get more collectables from drops and trades.

Coming later: widgets that the Core recognises when you clip them on. Common pieces will tell the Core their type, and collectables will carry a tiny ID chip, so the app can fill in your build by itself. Until then, you set your build in the app to match what is on your Core.

Next: install the app.