Map wins and season wins
When a map closes
Section titled “When a map closes”Each map has a close date. When it closes:
- all pending influence on it counts,
- the faction holding the most zones wins the map,
- if two factions hold the same number, the one with more influence on the map wins,
- if that is level too, nobody wins the map.
The map’s zones then freeze. It shows as won on the Season tab for the rest of the season.
Winning the season
Section titled “Winning the season”At the end of the season:
- the faction with the most map wins wins the season,
- if that is level, the faction holding more zones in total (counted as each map closed) wins,
- if that is level too, nobody wins.
Counting map wins, not zones, means a huge faction cannot win just by being big on one map. A smaller faction that wins two maps beats a giant that wins one.
Rewards
Section titled “Rewards”Rewards are for show, never for power:
- the winning faction’s players can get a special numbered widget, a title or a finish,
- map winners can get a smaller reward, such as a map badge.
Each season has its own rewards. The Season tab and the team’s messages tell you what they are.
A new season
Section titled “A new season”When a season ends, the maps reset for the next season. Seasons can bring new maps, new terrain and new world events. Ranks may also go back to 1000 for a fresh start: the team says when they do.