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Fair play

The Core is a game you play face to face. It only works if everyone plays fair.

  • Roll properly. Drop or throw your Core onto a flat table so it tumbles. Do not place it.
  • Report the face that landed. If you tap rolls in by hand, tap the face that is really on top.
  • Use the first roll. If it lands on an edge, roll again. Otherwise, the first roll counts.
  • Match your build. The build in the app should be what is clipped onto your Core.
  • Play your own account. Do not share your sign-in or play on someone else’s.
  • Play to win, every game. Do not set up games with friends to hand each other wins or influence.
  • Be a good opponent. Win well, lose well, and help new players.

Casual Clashes with friends are just for fun. Play them however you like.

While a game is being played, only you and your teammates can see your build. The other side sees it when the game is over, so everyone can look back at how it went. Nobody can peek at your build to plan against it.

When a Clash or a ranked Siege ends, the results screen asks Is this result right?

  • Tap Yes, confirm if it matches what happened on the table.
  • Tap Something’s wrong if it does not. In a Siege you can add a short note saying what went wrong. Someone from the team will look at the game.

You answer once. It never holds anything up: your rank or rating, XP, resources and influence are already counted, and you can start your next game straight away. If you don’t answer, the result is confirmed after 24 hours. Practice games with bots don’t ask.

The biggest rewards in The Core go to factions and seasons, not to single players.

  • Your faction wins together. One player’s lucky streak cannot win a map. Holding zones takes many players and many Sieges.
  • Seasons reset. Everyone gets a fresh start, so nobody stays on top just by having played longest.
  • Rewards are for show. Season rewards are titles, finishes and special numbered widgets. They never make you stronger.
  • Repeat games count less. Playing the same opponents again and again on one day earns less influence, and there is a daily limit, so nobody needs to play all day.
  • Big prizes are decided in person. The most important prizes are for tournaments where everyone plays together, in the same room.

This keeps the game about playing well with your faction, not about grinding or gaming the system.

If a result looks wrong, tap Something’s wrong on the results screen. If someone is not playing fair, tell the team that invited you, or use Send feedback on the Armoury screen. Do not argue about it in the game.