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Rarity and editions

Every widget has a rarity: common, uncommon, rare, epic or legendary. Rarer widgets have special shapes, finishes and stories. They score exactly the same as any other widget of their type.

A legendary Wildcard and your starter Shard both have power 2 and both get +2 on top. Nobody can buy or trade their way to stronger widgets.

Design Type Rarity
Cog Producer common
Furnace Producer rare
Bastion Defender common
Aegis Defender rare
Wedge Attacker common
Spike Attacker epic
Fin Booster common
Antenna Booster uncommon
Shard Wildcard common
Magma Heart Wildcard legendary

New designs arrive through drops and seasons.

Commons (Cog, Bastion, Wedge, Fin) Collectables (everything else, including every Wildcard)
In your collection no: always available in builds yes
Numbered no yes, for example Spike #7
On how many faces as many as you like one face each
Tradeable no yes

See What’s in the box for what the app gives you when you sign up.

Cores and widgets come in six editions: Magma, Void, Toxic, Frost, Neon and Ghost. An edition is a colour and finish. The editions are also the six factions, but a widget’s edition never decides your faction.

Magma
Void
Toxic
Frost
Neon
Ghost